Devlog #9 Climber Textures
Jötunn Ascent » Devlog
Sadly when it came to getting the model game ready you will not get to experience the cloak in all its glory given more time, and getting it all rigged on its own maybe in the future but for now you can enjoy the full model, and textures here.
Overall I kept the texturing very simple for this main blockout for the beta as I continue to work on this project I will be revisiting the textures to give them a much more hand painted feel but this gives you a solid idea of the color scheme, and how the Climber will look.
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Jötunn Ascent
3D Platformer set in Norse Mythology
Status | In development |
Author | Baron_Blank |
Genre | Platformer |
More posts
- Devlog #10 Platforming and LightingDec 13, 2019
- Devlog #8 Climber Model ProgressDec 13, 2019
- Jotunn's Ascent BetaDec 06, 2019
- Level 2: AlphaNov 12, 2019
- Devlog #7 Building a Giant from the feet upNov 01, 2019
- Devlog#6 Terrain and Highpoly CountOct 24, 2019
- Alpha BuildOct 10, 2019
- Devlog #4 Whitebox and Cave DesignOct 10, 2019
- Devlog #3 Character BlockoutOct 10, 2019
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