Devlog #8 Climber Model Progress


The model has come a long way from where it was when it was just the base Mesh after having taken it through Zbrush, then a pass through Maya to add some additional asset it is really starting to come alive. Eventually I will give her face, and more detail if I continue with this project after school but for now this works very well for the Beta.

Also here is a good reference between the Beta Mesh, and the Original Concept Art.

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